combat skill
Melee
Drives blade accuracy and power for supply-free close combat.
- Starting level
- 1
- Training
- Deal damage with melee attack styles.
Field role
Close the gap. Own the contact.
Blades engage. Settler's Saber → Iron Saber → Cinderwake Saber or Gravejaw Greatsword → Cinderbrand finisher.
Blade stances
Pick how the fight pays you.
Your stance changes accuracy, power, active Defence, and whether Defence grows beside Melee.
Punch
- Weapons
- Fists
- Trains
- Melee
- Accuracy contribution
- No direct bonus
- Power contribution
- No direct bonus
- Defence contribution
- No direct bonus
Jab
- Weapons
- Blade
- Trains
- Melee
- Accuracy contribution
- +5
- Power contribution
- +1
- Defence contribution
- No direct bonus
Cleave
- Weapons
- Blade
- Trains
- Melee
- Accuracy contribution
- +1
- Power contribution
- +5
- Defence contribution
- No direct bonus
Balanced
- Weapons
- Blade
- Trains
- Melee + Defence
- Accuracy contribution
- +2
- Power contribution
- +2
- Defence contribution
- +2
Guard
- Weapons
- Blade
- Trains
- Melee + Defence
- Accuracy contribution
- +3
- Power contribution
- No direct bonus
- Defence contribution
- +3
Overhead
- Weapons
- Greatblade
- Trains
- Melee
- Accuracy contribution
- +3
- Power contribution
- +32
- Defence contribution
- No direct bonus
Style contributions are rating points added to your level and gear; Faith Vows then multiply the total. A style's Defence applies against melee, ranged, and magic while it is selected.
Loadout support
Melee gear
WeaponsSettler's SaberA plain borderland blade with enough bite for starter duels.Melee +7WeaponsIron SaberA heavier saber often carried by low-risk roamers.Melee +16WeaponsCinderwake SaberA court-forged one-handed saber that holds fast four-beat pressure before the Cinderbrand finishing handoff.Melee +20WeaponsCinderbrand GreatbladeA two-handed court greatblade for one crushing overhead commitment after a fast weapon handoff.Melee +18WeaponsGravejaw GreatswordA broad two-handed Troll sword built for relentless close pressure. Its strength costs the protection of a shield.Melee +24WeaponsSettler's Saber +1A borderland blade brought to a flawless Masterwork edge.Melee +7WeaponsIron Saber +1A weighty iron saber perfected for close Wilds pressure.Melee +16WeaponsCinderwake Saber +1A court-forged saber perfected for relentless pressure.Melee +20WeaponsCinderbrand Greatblade +1A greatblade perfected for one crushing commitment.Melee +18WeaponsGravejaw Greatsword +1A broad Gravejaw Greatsword perfected for sustained two-handed contact.Melee +24ArmourIron HelmA plain iron helmet for blade fighters who expect to trade hits.Melee +1Ranged defence +2ArmourSaber KnotA plain leather neck-knot worn by Wilds Duelists to keep a blade hand steady.Melee +3Ranged defence +3ArmourCinder TorqueA rare blackened iron torque from the Cinder Knight, balanced for close pressure.Melee +6Ranged defence +6ArmourReaver BraceletA rare blackened bracelet from Ash Reavers, weighted for blade work and to turn bow pressure.Melee +3Ranged defence +3ArmourGlassfang BraceletA boss-tier hushglass band set with a fang shed by the Glassbound Wyrm, weighted for close combat.Melee +6Ranged defence +6ArmourCopperbound BadgeA hammered Free Houses badge stripped of its oath ribbon by the Copperbound exiles. Its weight steadies a blade while its old oath turns spell pressure.Melee +3Magic defence +3ArmourGravejaw GorgetA heavy bone gorget from the Gravejaw Troll, scored to steady brutal blade work against hostile spellcraft.Melee +6Magic defence +6ArmourSaber Knot +1A plain leather neck-knot with a Magic Crystal set at its knot for a steadier blade hand.Melee +6Ranged defence +3ArmourCopperbound Badge +1A hammered Copperbound badge with a Magic Crystal set where its oath ribbon hung.Melee +6Magic defence +3ArmourCinder Torque +1The Cinder Knight's blackened torque with a Magic Crystal set at its clasp.Melee +9Ranged defence +6ArmourGravejaw Gorget +1The Gravejaw Troll's bone gorget with a Magic Crystal set into its scored front.Melee +9Magic defence +6ArmourReaver Bracelet +1An Ash Reaver's blackened bracelet with a Magic Crystal set into the band.Melee +6Ranged defence +3ArmourGlassfang Bracelet +1The Wyrm's glassfang band with a Magic Crystal set beside the fang.Melee +9Ranged defence +6
